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I'm working on this guy for the roguelike by Zap and I, and I just wanted to get a few opinions on the textures. I was thinking of making a seperate model for each piece of armor, but the animation doesn't look nearly as good that way. It still looks good if you just change textures, but... well, it's kind of like trying to find the best way to cancel out the drawbacks of both methods.
This is supposed to be plate mail armor.
btw: I do realize the head isn't textured yet. :lol:
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Hi Dr_Davenstein,
looks really good so far.
Has it bones for smoth animation?
Joshy
:rotfl:
sorry about my english
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Thanks. Yeah, it has bones/weightmaps. If you'd like to see it, there's a demo on FBTK, in the roguelike section, under the Dr. Zappo Inc. thread. It's just using a different model with
alot more polygons.
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:lol:
Guess who the face belongs to and you get to be right, if you are!
:lol:
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If I try to unshape he face (as in bring back to a flat picture in my mind, I would almost say it could look like anarky..;-).
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Taking it as a trick question, your face? :lol:
Cool model,..
Kevin (
x.t.r.GRAPHICS)
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John Kerry. :lol:
Here's the original picture...
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lol, i forgot about that guy. he would make a better zombie though,
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Quote:John Kerry. :lol:
Here's the original picture...
http://www.japanorama.com/images/kerry_after.gif
hurray! i guessed correctly!
quote="whitetiger0990"]whitetiger is.. WHITE POWER!!! [/quote]
Here
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When did you guess? =P
Kevin (
x.t.r.GRAPHICS)