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Are there any particularly big disadvantages to using OpenGL instead of DirectX? I've heard that DirectX is faster, and it's definitely out-using OpenGL as far as commercial games go, but I'm mainly concerned with compatibility issues.
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If you use OGL a linux port is possible too.
/post]
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Quote:Are there any particularly big disadvantages to using OpenGL instead of DirectX? I've heard that DirectX is faster, and it's definitely out-using OpenGL as far as commercial games go, but I'm mainly concerned with compatibility issues.
Let's see, Doom3 was made using GL. AS for speed, no differrence.