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Quote:Reasons? There should be an error log. And perhaps it is something different about your setup that UGL can't/won't handle. Send a PM or something to Blitz explaining your problem.
Look, one of my friend has a very standard config. and he has a videocard which supports VESA 2.0 and UGL crashes in debug mode for him when it is running in the IDE but compiled programs(.exes) which he downloaded from the net which use UGL dont crash.
So whats wrong??? 8)
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One thing that is *essential* is to restart the IDE every time......
Peace cannot be obtained without war. Why? If there is already peace, it is unnecessary for war. If there is no peace, there is already war."
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Yeah, if compiled programs work but interpreted ones don't, just compile before you run (create a batch file to speed this process up).
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Quote:Yeah, if compiled programs work but interpreted ones don't, just compile before you run (create a batch file to speed this process up).
Oracle, the programs which are compiled on *not* my computer work. If I compile the program on my comp, then it just does the same thing as it would have had done in the IDE i.e. hang.
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Interesting... maybe your version of UGL is old/corrupted/you didn't set it up right. Can't help you if that's the case, you'll have to just download ugl again or delete it, unzip the ugl archive and re-set it up.
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Quote:Interesting... maybe your version of UGL is old/corrupted/you didn't set it up right. Can't help you if that's the case, you'll have to just download ugl again or delete it, unzip the ugl archive and re-set it up.
I am using UGL build 0.20c. I have reinstalled UGL several times and I know how to compile it using the builder. So the lib is not corrupt or old.
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I sometimes use UGL, and according to me, it keeps crashing because of too many commands given after eachother. That's why in the examples they do this:
Code:
DO
FOR I = 0 TO 999
uglVLine blablabla
NEXT I
LOOP
Instead of:
Code:
DO
uglVLine blablabla
LOOP
At least when I replaced the first by the latter, UGL crashes. So perhaps some timer is needed to determine when and whether a command can be given.
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i heard that most graphics libs don't work on WinXP. is this true?
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Nothing hasn't worked for I don't think... All those sound libraries don't work except UGL's sound and BWSB. I think DS4QB++ might work too.
am an asshole. Get used to it.
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Quote:i heard that most graphics libs don't work on WinXP. is this true?
Rellib works. ;*)
hah!!!