01-28-2004, 02:10 AM
Quote:I think its C rather than C++.Nope. The quakes used to use a C renderer for speed, but as of doom 3, plain c code isnt even used anymore so :p
But in case you really want a point, many of the coders are old c coders, so there style is c, but they do use privates, inheritance etc and other c++ features.
Admitadely some games are still written in C, but its a not a large portion of games made today.(i cant give you an exact number, im sure you can find estimates,i do know c++ is used more through)
Quote:I stand corrected...but don't you need OOP for Windows programming? And C isn't OOP.Since when? Ive written c windows code and it works fine, the ONLY time youll use c++ for windows code is when using mfc, and even that, underneath is all c code that accesses win32.
And since when could c code not be used in 32 windows either?(a language is in bit, thats like saying you cant use basic in windows becuase its 16bit)
hmm, i mustve been writing my latest game in some mystical language :p
Also all major libraries are accessed by a c api, meaning windows, ogl, dx, and sdl.
and for zack, pure c code:
b]Hard Rock[/b]
[The Stars Dev Company] [Metal Qb flopped] [The Terror]
Stop Double Posts!
Whats better? HTML or Variables?
[The Stars Dev Company] [Metal Qb flopped] [The Terror]
Stop Double Posts!
Whats better? HTML or Variables?