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gotta say, nathans idea is intelligent
and well, my nickname, contrary to the idiotic way i spelt it on my forum nick, is aetherFox, with lower case "a" and upper case "F"...
but neo, ur idea aint bad, very original and i think thats what we need atm
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I already made cardgames: Dune 2 board game, Earth 2140 cardgame, another Pokemon and Magic game
I already started with my program and I think I can do it
Also:
Quote:(1) Send me a picture of your enemy which I shall use for your enemy (image in BMP 50x50 256 colours, standard DQB pal or standard PP256 pal). (WATCH THE PALETTE OR YOUR PIC WILL BE GARBLED hehe).
(2) hendrikantoniorecinos@hotmail.com
(3) For the ones with microphones, make 4 WAVs (< 64 kB, 8 bit mono, 22050 Hz) in which your enemy does this: 1st bores himself, 2nd attacks the player, 3rd is hurt by the player, 4th is killed by the player.
Also, does someone here have a Module editor, because I want to add the sent WAV files into my backgroundmusic-module (as samples).
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Quote:Quote:(1) Send me a picture of your enemy which I shall use for your enemy (image in BMP 50x50 256 colours, standard DQB pal or standard PP256 pal). (WATCH THE PALETTE OR YOUR PIC WILL BE GARBLED hehe).
(2) hendrikantoniorecinos@hotmail.com
(3) For the ones with microphones, make 4 WAVs (< 64 kB, 8 bit mono, 22050 Hz) in which your enemy does this: 1st bores himself, 2nd attacks the player, 3rd is hurt by the player, 4th is killed by the player.
:lol: I'll be working on it...
/post]
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Yeah but , which is standard PP256 pal?? I don't have PP256. How it looks like? Could someone send me a PCX, BMP or GIF to grab the palette from?
The sound features will be cool. I'll work on them.
Also you can find Scream Tracker if you wanna use S3M or Fast Tracker if you wanna use XM. Just make a search in Google.
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use my alf one. Ill email it to you
but if you need a specific palette, ill send you a tool which is very excellent at converting between palettes.
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Quote:Quote:(1) Send me a picture of your enemy which I shall use for your enemy (image in BMP 50x50 256 colours, standard DQB pal or standard PP256 pal). (WATCH THE PALETTE OR YOUR PIC WILL BE GARBLED hehe).
(2) hendrikantoniorecinos@hotmail.com
(3) For the ones with microphones, make 4 WAVs (< 64 kB, 8 bit mono, 22050 Hz) in which your enemy does this: 1st bores himself, 2nd attacks the player, 3rd is hurt by the player, 4th is killed by the player.
The picture: How should it look
Quote:Is the RPG a overhead RPG (like P.Xing) and the pic is how it would look when it walks around on the screen? or
is it some sort of picture of the creature like my avatar that shows
a "photo" or ...
Tell me...
/post]
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How many frames should we send you? Also should we put in walk anims or were you gonna do that yourself?
o, let me get this straight. You want to fly on a magic carpet to see the King of the Potato People and plead with him for your freedom, and you're telling me you are completely sane?! -A.J. Rimmer
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Still not replied... How can I figure out that PP256 palette?
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can somebody give me a pp256 to 8bit bmp converter
or is it ok that I give you my rpg "avatar" in pp256
.put format
/post]
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Sorry people - I *CAN'T* be participating 'cause I can't convert my avatar to the PP256 palette as I *don't* know how is that palette like.
Again and for the last time ... can someone *PLEASE* gimme such palette in *ANY* format?