10-07-2003, 04:54 AM
Much dearest ***SPLENDIDLY FINE*** QB45/QB71 community,
Godâs vastly richest ALL-ETERNAL blessing to you all and welcome to my second (2nd) original post in the âArt & Musicâ section of the QBasicNews.com forums!!! !!
Tonight, I want to ON-PURPOSE treat you all to something real special:
MY **ORIGINAL** NEW DESIGNS FOR âFRANTIC JOURNEYâ (FJ)!!! :king: !!
Check them out now, as I show you ten (10) of my _many_ designs of the original enemies to be put into the game itself!!!
___________________________________________________________________
ZEEBLUS
GOPULA
CORLAC
FRENZIED HOPPER
SCOSEL
STRIKER BEE
BIG CRYSTAL CHUNK
GORUDA GEIAXU
DOLADIUS
___________________________________________________________________
NOW **THERE** IS SOME ROCKING ENEMY ART FOR âYA, WOULDNâT YOU DARE SAY? !!!
My inspiration for these designs came from such Irem arcade games as R-Type II (1989), Image Fight (1988), and Air Duel (1990), as well as Konamiâs arcade games Gradius/Nemesis (1985), Gradius II/Vulcan Venture (1988), and Gradius III (1989). But rather more importantly than that, Almighty God first created the inspiration for my original stuff that is placed in this post, so I **JUST** GIVE HIM THE PRAISE FOR THAT, ACTUALLY!!! !!!
Enjoy the designs, and be good to yourselves, people! Talk to you later now!!! :king: !!
TAKING ONE MORE STEP *AHEAD* IN QB GAME DESIGNING,
Adigun Azikiwe Polack
One of the Founders of âAura Flowâ
Webmaster of the AAP Official Homepage
Official Founder of the âQuickBASIC Caliber Programming Compoâ
___________________________________________________________________
ALL ORIGINAL DESIGNS ON THIS POST:
©2003 Adigun Azikiwe Polack and Aura Flow. All Rights Reserved.
Godâs vastly richest ALL-ETERNAL blessing to you all and welcome to my second (2nd) original post in the âArt & Musicâ section of the QBasicNews.com forums!!! !!
Tonight, I want to ON-PURPOSE treat you all to something real special:
MY **ORIGINAL** NEW DESIGNS FOR âFRANTIC JOURNEYâ (FJ)!!! :king: !!
Check them out now, as I show you ten (10) of my _many_ designs of the original enemies to be put into the game itself!!!
___________________________________________________________________
ZEEBLUS
GOPULA
CORLAC
FRENZIED HOPPER
SCOSEL
STRIKER BEE
BIG CRYSTAL CHUNK
GORUDA GEIAXU
DOLADIUS
___________________________________________________________________
NOW **THERE** IS SOME ROCKING ENEMY ART FOR âYA, WOULDNâT YOU DARE SAY? !!!
My inspiration for these designs came from such Irem arcade games as R-Type II (1989), Image Fight (1988), and Air Duel (1990), as well as Konamiâs arcade games Gradius/Nemesis (1985), Gradius II/Vulcan Venture (1988), and Gradius III (1989). But rather more importantly than that, Almighty God first created the inspiration for my original stuff that is placed in this post, so I **JUST** GIVE HIM THE PRAISE FOR THAT, ACTUALLY!!! !!!
Enjoy the designs, and be good to yourselves, people! Talk to you later now!!! :king: !!
TAKING ONE MORE STEP *AHEAD* IN QB GAME DESIGNING,
Adigun Azikiwe Polack
One of the Founders of âAura Flowâ
Webmaster of the AAP Official Homepage
Official Founder of the âQuickBASIC Caliber Programming Compoâ
___________________________________________________________________
ALL ORIGINAL DESIGNS ON THIS POST:
©2003 Adigun Azikiwe Polack and Aura Flow. All Rights Reserved.
url=http://dhost.hopto.org/aapproj/][/url]
Your *official* home of the FreeBasic GFX Demo Central, now holding over 150 FB graphics demos so far!!! !
Your *official* home of the FreeBasic GFX Demo Central, now holding over 150 FB graphics demos so far!!! !