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#31
For AI, do stuff like, if the car is to the left of the enemy, enemy moves right. If its below, enemy moves up.
Get it?
f only life let you press CTRL-Z.
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Freebasic is like QB, except it doesn't suck.
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#32
yes, but zack, obviously the van can move much faster than the people, so that would be futile, instead if you are very careful, you can see that the pedestrians dodge the vehicle by jumping to the side. Ie if they see the van coming up the screen to them, they dodge left or right. If they see the van coming from the right or left of the screen, they dodge up or down the screen. Smile
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#33
Ok, sry to double post, but I have an update.

TBBQ, it included all your suggestions/crit
Zack: I added better AI Smile

The original post has been updated with the new file.

Quote:Updates:

---11/2/04:*My Birthday!*---

-Added difficulty levels
(Zack complained it was too hard. Heh, only j/k!)

-Enhanced Pedestrian dodging abilities

-Made retry function

-changed fade function to have option for steady or instant fade.

-Added ability for van to "Skiff" the edge of the arena, and just
glance off, instead of stopping dead.
Credit to **TBBQ** for the idea!

-Added better collision detection for the walls.

-Lessened the van's "Kill zone" and added variable to change it.
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#34
Good. It was too hard. I'll see if its any easier in a minute. Tongue
If the AI is ever too weak on anything, let the enemies move faster.
f only life let you press CTRL-Z.
--------------------------------------
Freebasic is like QB, except it doesn't suck.
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#35
Thanx for listening to my ideas. I havent checked out the game yet. I'll do it soon =P.
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#36
Nice game. My high score is 98!! I'm going to look at your code...I can learn some things here...

I agree it is hard...I wonder if it would be more fun with "hovercraft" (or bumper-boat) style controls where you have momentum, but pressing a new direction gives you thrust in that direction, rather than having to stop and turn....?????

Cheers
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#37
I just hate that kind of vehicles.
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#38
1523 points on easy, yeay :lol:

Sometimes the pedestrians walk outside the boundries, erasing the white outline.
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#39
How did you manage that?
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#40
Just taking it easy, and slow!! (I am serious), I always hade like 1inch of time left.

Also, you can just bounce, either left/right or up/down where the pedestrians walk, i managed to get ~1200 that way (On easy)
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