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WOOO!! pseudo-Objects!!

...confuses the hell outta me, but whatever!
cool,

but do you plan making FB object oriented in the future?
Planned to the next versions.. gotta get the first release done.. or else you guys won't ever see it if i'm going to implement everything first, heh
32bit lightet torus. All sofware. Using FB's new inline ASM. :*)

http://rel.betterwebber.com/junk.php?id=29

Trust me. You'd enjoy this.
Whow, that's cool man, how do you do all that stuff? :???:

Anyway, you'r the man!
Way cool Rel, that was the first time inline ASM was really tested, heh..
wow rel, that's really impressive,

though on my laptop it's like a raytracer in windowed mode hehe. good work really.
Quote:Way cool Rel, that was the first time inline ASM was really tested, heh..

That stupid GAS syntax is a pain to code with though. :*(

Scroller.

http://rel.betterwebber.com/junk.php?id=30

v1c: Needs:
1. TinyPTC hack(SDL keys won't work with PTC)
2. The new compiler and lib.
fps counter woudln't hurt you know, but that was ehm... tooo fast to understand what was going on there.
Interesting bug... Open the windowed scrolling demo and move it offscreen, and back on screen so it's forced to repaint. it puts it up on the top-left corner instead of in the window. At least on my sister's computer
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