You obviously don't understand the concept behind a
stealth assasin, SumoJo. Seems like you're too young for that.
Just play some deathmatches in MoHAA and see who's deadliest: the silent (and often
hidden) guy with the sniper or the soldier with the almighty Bazooka...
Yeah, _Bill_. Love Ghost Recon. Gotta love Hitman 2. Trust me. :wink:
Heh, when I talked about
alignment was some thing that I remembered about Advanced Dungeons and Dragons (looooong time ago). These are somewhat like "personalities": Good, Neutral, Evil and Chaotic (none of those)
BTW, Neo, I've got for you a stupider idea. Since we're crowded with QB-RPGs, why don't you make a "
collectible card" battle game? (yeps, a-la Digimon, Pokémon, Yu-Gi-Oh, whatever) Much more original (I've seen really few of these made in QB), and with that you can forget about weaker or stronger enemies, because everyone will have strong points and weak points. Offensive cards, defensive cards, "cheating" and special cards, you know. And also you can have various instances of the same card without problems (that's it,
we can play with everyone of "us"). You make the rules. You make the game. 8)